Cube c4d render pack
We're going to name this Cube.1 because this will be our first cube. So now what we need to do is we're going to make these letters, select them both, and make them a child of our cube. Let's actually go to our top view again, uncheck our P so we hide it in the viewport, and let's make sure we have our N here nice lined up and centered. And we're going to rotate this 180 degrees, and let's rotate here in our viewport, and let's center this on the bottom. So that's P, drag, click, and then select and duplicate that and change that to N and also change the text field to letter N here. Let's actually make sure we're naming things as we go along. Now we need to make our letter on the bottom, and our first letter is going to be N because of NEXT. And we can actually adjust our Depth as well. We're going to choose 5 steps and a radius of 3 for both the Start and the End, so we have a nice rounded edge to match our cube. What we're going to do is go into our Caps and get Fillet Caps, and let's change the Steps and the Radius for each of the Start and the End. So now what I want to do, if I go into my perspective, I want to add a nice rounded edge to the P as well, as we did with the cube. So let's reposition this, and we're going to scale this down a little bit, so let's bring the height down to say 185. And we're going to change the alignment to middle. And we're going to change the font to something a little bit nicer, Helvetica Neue, and we're going to choose bold. So remember, we need our first letter to be P. We're going to hit R while holding Shift and just rotate this, and let's just position this. Let's just move this over, bring it up a bit. So we're going to have P on the top and then N on the bottom, because we have PIXEL on the top and NEXT on the bottom. So this will be the first letter of each word. So how I'm going to do this is prepare one cube with one letter on the top and one letter on the bottom and then I'm just going to duplicate it and change the letters, just to streamline the process a little bit. I have to have these cubes spell the word PIXEL on one side on the top face and NEXT on the other, because remember, our animation turns from the word NEXT and then transitions to the PIXEL word on the other side. So now what I'm going to do is I'm actually going to turn off the cloner in the cube for right now. Now what I'm going to do is just move this over, and this will be the first cube text. So if I'm zooming in on my front view, that looks like it's pretty flush there. This will look flush and fit in with the actual cube grid here. So now what I have to do is make sure that I position this correctly. So if I select this cube, hold Control, click and drag, I just duplicated that cube, and it has the same size as the cube grid cubes. We're going to just make it so everything looks seamless in this cube grid scene. So we're going to create our cube text, and we're going to do this by using the same cube that's in the grid, so the cube text have the same size and dimension as the cubes in the cube grid. So we have our cube grid here with the holes that are going to be filled with our cube text objects. The text will be on two different faces of the cube, and the cube will rotate to reveal each word. In this animation, the cube grid has pulsating waves that will pass through it, and that will motivate the text transition.